Program Studi S1 Pendidikan Teknologi Informasi UNESA
Course Description
This course is a study and understanding of game development which includes understanding, concepts, design and implementation in the field of education. Supporting applications used in the teaching and learning process use Flash, Unity and Blender.
Review and provide an understanding of the role of assessment in the education and learning process in accordance with the curriculum applicable in schools, the
This course discusses the concept of wireless networks, technology in wireless networks, its development and implementation of wireless networks including: the basics of wireless transmission
Advanced programming material such as pointers, structs, etc. Apart from that, there are also several data structures used in programming, both static and dynamic. And